Install maya 2022 linux4/5/2023 ![]() ![]() Newer versions of the plug-in utilize a new method for initialization that require the path to HFS and libHAPIL to be specified. The module description files are created such that Maya is able to select correct module depending on the running Maya version. Note that the path does not contain the mayamodule description file contains a relative path: $HFS/engine/maya/houdiniEngine-mayaĪnd is designed to be used with the MAYA_MODULE_PATH environment variable. Setting the MAYA_MODULE_PATH environment variable is a more flexible way to register the plug-in. Setting the MAYA_MODULE_PATH environment variable This is exactly what the installer would do to register the plug-in with Maya. Or for example on Linux, copy the file: /opt/hfs17.5.342/engine/maya/maya2018/houdiniEngine-maya2018 Into: C:\Program Files\Autodesk\Maya2018\modules To register the plug-in, for example on Windows, copy the file: C:\Program Files\Side Effects Software\Houdini 17.0.544\engine\maya\maya2018\houdiniEngine-maya2018 The module description file contains an absolute path to the plug-in files: $HFS/engine/maya/maya/houdiniEngine-mayaĪnd is designed to be copied to one of the directories that Maya searches, such as: $MAYA_LOCATION/modules Copying the module description file to an existing module directory Using Maya's module description file is the recommended way to register the plug-in. The module description file also contains additional information used to resolve library conflicts without access to this information crashes may result. ![]() However, this may not lead to a correct environment to run the plug-in. A common installation problem is that users would attempt to manually set the MAYA_PLUG_IN_PATH and MAYA_SCRIPT_PATH environment variables. This also sets up the correct environment variables that are needed to run the plug-in. The plug-in uses the Maya module description file to register with Maya. In these cases, extra steps may be needed to register the plug-in with Maya. However, if another Maya version is later installed, or in a custom software deployment scenario, the plug-in may not be registered with Maya automatically. Normally, the installer would perform the necessary steps to register the plug-in with with Maya, if Maya is installed locally in the default location. This step is only done for Maya versions that the installer is able to detect. Registers the newly installed Maya plug-in with Maya.The extracted files can be found under the $HFS/engine/maya directory. Files for all the supported Maya versions are extracted, regardless of which Maya versions are actually installed on the system. This includes the plug-in binary, and various scripts. Extracts the Maya plug-in for all supported Maya versions.The installer performs the following steps: The plug-in will be available inside Maya, when the installation finished. Once the Houdini installer is started, simply select the Houdini Engine for Maya component, and the installer will handle the rest. Houdini Engine for Maya is bundled together with the Houdini installer. ![]()
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